Happy new Year. I'm looking forward to this season.
Are you after the title? 🏴☠️
happy new year everyone.
Happy new year!
@dreadnaut certainly not
Happy New Year everyone!!!!!
Happy birthday, @DusteD!
I'll try not to make a habit of it, but I'm going to roleplay as an ad now. I've made a forum post about the Riptide GP games before (Riptide GP ), they're good arcade racing fun, and the third one in particular I found pretty challenging as well. For the next 17 days part 2 and 3 (for PC/Steam) are available for combined 1 dollar. See here: https://www.fanatical.com/en/bundle/riptide-gp-and-gp-2-double-pack. It's still infinitely more expensive than Stunts, but that's probably because you're paying for having resolution settings or something.
Some last fixes behind the scenes, the next season is coming soon! 🎉
Doom 1-3 and Quake by id Software
Heretic by Raven Software
Planet Strike by JAM Productions
Operation Body Count by Capstone
Descent by Parallax Software
Rise of the Triad by Apogee Software
Duke Nukem 3D by 3D Realms
Star Wars: Dark Forces and Jedi Knight: Dark Forces II by LucasArts
System Shock and System Shock 2 by Looking Glass Studios and Irrational Games
Terra Nova: Strike Force Centauri by Looking Glass Studios
Blackthorne by Blizzard Entertainment
Shadowrun by Beam Software
Action Doom by Scuba Steve
Spear Resurrection and End of Destiny by MCS Amsterdam and AReyeP
Tekkoudan by Ben "dla_one" Blaufarb
Endoskeleton, Proto Man and Ubermorder by Majik Monkee
Sabaoth 2 by RGamesINC
Ultra Zombie by Joshua Moore
Only hours to the start. Who will be the first to set a time? I intent to be quick with a first upload. But will i be quick enough? It most certainly won't last long 😜
Hello and welcome! ZakStunts 2023 opens up today, with a time-travelling track that @Daniel3D picked up for us 💥
Grabbing the symbolic minute marker, driven time. Actually, what are the olden times to beat, and how much is that when corrected for the Indy's current penalty?
O here, 2003a, times between Bonzai Joe's 0.46.20 and 1:10.60. http://stunts.kalpen.de/contest.htm. At -24% for the Indy that puts their times between 57.29 and 1:27.54 corrected in this month's currency. Sure, it's unfair because our Indy bonus was set by powergear tracks. But still, everyone who goes under 57.29 can semi-reasonably claim to be faster than any pipsqueak from 2003.
At Kalpen we drive the Indy
I prefer the Challenge :-)
Alright... first attempt!
Let's see how the Pantera looks on the shoutbox
Stunts/4D Sports Driving was developed by Distinctive Software Inc. in 1990(DSI)
First versions of Stunts/4D Sports Driving were published by Bríderbund
Software as Stunts in October 1990. Later ones were brought to the gamers
by Mindscape (a Software Toolworks company) as 4D Sports Driving
AND Run vith cgc nec V30 8Mhz +8087
Becouse here we have not a racer wiht a last fast xt machines like IMB ps1 and run whit violet cga and640kb of RAM?!?
and entering at the bottom.. ME. hahaha.
This is an indy.trk this is an indy year?
Biutifoul Dodge Charger!!it'slike make flip whit test drive!!!
I am serius Marco do you have an olivetti nec V30 last XT why you do not win here whit yours
News from Zack stunt crew?
Daniel 3d whit an xt here!!!!!!
Let's try something new! Scroll down to the bottom of the current track page, and you'll find small single-car scoreboards. It takes three to tango at ZakStunts, so challenge a couple of friends and claim your favourite car! 🏆
Single car scoreboards? What a great idea!
Brilliant! Let's get one of them enabled already
Haha, the only car with enough uses to have its own little scoreboard yet is the one at the absolute bottom of the scores. I am wondering a bit, what does it add to have these boards say "2 pipsqueaks missing" or "1 pipsqueaks missing" rather than just listing the one or two times that were driven?
It is basically the same replay as before.
@Overdrijf I think that has some usefulness, as it tells which scoreboards need just one racer to become active, thus tempting people to join. That said, it could make sense to sort the scoreboards so that the currently active ones come first.
As Duplode said ✅ If you are on your own, there's no race, and no podium. A better ordering is needed, and coming soon!
Oh man, this is crazy! From the replays, I can tell there's a whole host of new cars to try out... I'll update Stunts Online as soon as I can! Stay tuned!
Somehow I have the feeling my lead is not going to survive very long. :X
You and Duplode should see if you can beat the Indy times from 2003. ;-)
I can beat mine for sure. It looks like it was a listfiller. Now BJ's is something else!
Trying the Pantera
And the P962
Ah... I had already tried that one
Public days duration is 10 or 14 days?
@AlanRotoi I think it's supposed to be 10, but right now it is set to 13. We probably should ask dreadnaut...
Last year we mostly stuck to "about 10", and I didn't notice any comments about it, positive or negative. I started with 13 on ZCT258, but I might choose a different every track, to see what happend
Okay -- I probably should have commented, as I feel 10 days is a nice balance... but it's fine to do experiments every now and then, let's see what happens.
Oh ok. I like the 10 days for public day. 🙂 What do you think?
Let's stick to 10 days then. One less thing to think about
Hmmm. There is only one reason I can think of why Alan would suddenly care about the public days. He has a very strong time with a different car and wants the LTB but not give up his replay..
I must admit I have mixed thoughts about public days. As a manager I can see it is useful to make the race a bit more equalized. As a racer I don't like it but manager point of view prevails. Then it's about the duration. Half race (13 or 14 days) I felt it was too much. 10 days (or a full LTB point) I think it is balanced.
If @Zak and @dreadnaut implemented the public days and it works perfectly and nobody complains, it is a total win and it must be kept.
I've got the honor of a bit of a premier. Several community members already have Youtube channels on which they share things about the beautiful game Stunts. Daniel 3D has now taken the initiative to launch a community channel, for everyone who might want to publish a few videos on Stunts but does not want the hassle of trying to raise their own audience. And today I'm the first person to go live with a video on this channel. It's a video meant for aspiring competitors and amateur league drivers, teaching how to corner like a pro, and it can be found here: If you also want to make video's for the community channel, or do a collaboration with your own channel, contact Daniel 3D. If you have a lesson you want to teach in Stunts Pro Academy, or you have a suggestion for a topic, a track or a car that I should really totally feature in a future episode, contact me.
This is so professional 😱
Congratulations, @Overdrijf! That one really does look very pro! I'm definitely going to contribute to the channel too!
@Overdrijf, that's an excellent video! I thoroughly enjoyed it. Thank you!
Thanks Overdrijf for making an awesome first video. I am in the background working on verifications (selling my soul to Google on behalf of the community) so we can build a solid platform. And with that hopefully more fresh players in our competitions and community.
A topic on the forum will come so anyone can contribute with ideas or content.
Here is another blast from the past: @ZakMcKracken's tribute to @Ayrton's legendary 2008 season, now back on YouTube!
If the channel reaches a 100,000 subscribers I will make a video on how to do those tricks. Because that's absolutely a thing I can do and I'm not crossing my finger behind my back right now (man, typing with one hand turns out to be pretty hard).
Happy birthday @sebastianali302!!
Happy birthday, Sebastián!
Happy new year!!
Hello @ErikBarros, and hello @Shorty! With a 13th racer on the track, we now get to see the update to the point system in play.
Why are slow cars so hard? Alternatively, why are you guys all so good with them? I drove this first lap and was kind of disappointed, so I redrove it more seriously and came up a second slower. I'm going to have to do actual section time analysis using your replays aren't I? One quarter of the time into the race. Can someone do like a video on how to drive the Lancia on ZCT258 or something? I'd watch that.
The trick is to use replay handling ;-).
At least this car makes sense.
And there it is! BJ's 2003 record has fallen
My z258 replay REVEALED!
Time to try the Lancia
And a rapid test with the Challenger. I like this car!
It's a very nice car, isn't it? (And so is that yellow on the Rambo )
Seems like I suck driving the GTO. Slower than with the Lancia.
Can't resist the GTO
And I thought I can't make it. :O
Breakfast lap. This is getting boring. :/
Take it easy! No more shots from me. I can't race from my vacations.
@dreadnaut Beautiful redesign of the current-race box! Really like the SVG-Speedometer.
All right, here we go!
Thank you @Frieshansen! A few more tweaks are coming
Hey Pisqeek 2,658 bytes!
NOW 3,575 bytes who is better Pesqeek?
ANY XT racer here?
No XT. If I build an old PC I would a Pentium 200mhz with win98. Just to play everything from XX century.
how may bites is ZCT258.trk whit a pc xt nec V30 8087 640kb ram? _ can you answere?
@Stan286XT Maybe 3307?
Sorry it's taking so long to get Stunts Online updated for the 2023 season! I've had a lot of responsibilities to handle as of late, and I recently broke my ankle snowboarding, so I haven't had much time to work on my personal projects. I will update it as soon as I can!!
No worries @HunterBoy344 -- take your time, and have a speedy recovery!
@Duplode, I wouldn't mind that either. I think it will likely end as a PG race though.
@Argammon Personally, I wouldn't really mind if we were kept away from the Indy this month, or even from PG generally...
@Duplode I think so
I think it is an Indy track...
@Ryoma Not sure how it will turn out, but it's an interesting one to try!
Maybe the best car for this track ?
@Overdrijf On your Sep 24 question about the 266 pipe: using the pipe as a loop (that is, doing a 90° turn and trying to get PG through multiple upside down passes) does tend to result in ejections and explosions. One way around that is going only partway to PG and then gently steering towards a corkscrew exit carrying as much speed as possible (I think Argammon's lap illustrates that well). Another way is doing the 180° turn as a powerslide of sorts: while the car won't snap back from the slide in PG because it's the Acura, an useful exit angle might be attained nonetheless.
And that, my friends, is called an "off-by-one error"
It seems that exactly 240 gains a point but doesn't reset the counter for next month.. good one for the stress test .