DOS Game Club
Active between 2023 and 2024
Active between 2023 and 2024
| -2 days | Mark Nailwood | 2:01.60 | Audi |
| -2 days | Mark Nailwood | 1:52.03 | Silverado |
| -2 days | Marco | 1:57.39 | Silverado |
| -2 days | Alain | 1:47.48 | Audi |
| -2 days | Alain | 2:04.70 | Silverado |
. It's Not very comfortable to me to use the Forum but surely I can understand that this is not the best place to write poems
. I try to check the forum yes
. Because to pay attention to that, especially exiting, you have to almost go out of the track . Nothing, let's continue in this way paying attention to do not speed up that, anyway, means to stay close to my mind rule. Only real jumps and banked roads remain free to jump and speed up.
. Anyway my friends, if there something that you think must be rivisited or changed could be fine to me. We can discuss and decide
)) .
Anyway, Corkscrew, is an element that was hard to define in my GAR mind. My initial intention was to pretend that the first front right external pixel of the car clearly entered from the perpendicular middle line of the corkscrew track in entrance and the first front left external pixel of the car exited from the perpendicular line in exiting. Don't know if I'm clear enough, sorry. but it seemed to me too strictly at that time so that I push much more on the fact to avoid jump or speed up. Maybe It was not too bad my first intention. Usually I try to pay attention myself to respect "my mind rule" and stay on the perpendicular. In this case, I would declare my fastest lap invalid on both entrance and exiting with my mind rule for very few pixels . Uhmmmm ...