Re: DOS reverse engineering articles
A very nice find yesterday: https://pikuma.com/blog/comanche-maps-reverse-engineering Lots of retrohacking articles nowadays – mine included – seem a rehash of “I threw Claud…
Re: New browser-native (!) version of Stunts
Very niiiice!!
Re: New browser-native (!) version of Stunts
Modern track editor also https://byproductmusic.com/JH/temp/stunts-editor.png
any idea of the next live race?
Re: 4dsL - 4D Stunts League 2027
Looking forward to the "open world" version of Stunts, where you can drive from one map to another, go to the start line, and race that track! (It should probably add roa…
Re: 4dsL - 4D Stunts League 2027
Looking forward to the "open world" version of Stunts, where you can drive from one map to another, go to the start line, and race that track! (It should probably add roa…
Re: 4dsL - 4D Stunts League 2027
- 2 more tracks! We have 8 tracks 100% completed - 3 tracks almost finished and the last one I have a sketch. - There will be roads all over the continent conecting all the tracks.
Re: 2026 State of Play: where things stand after round nine
Thank you I love these stats! Is Clairwil the Grok of Stunts Community? ::)
2026 State of Play: where things stand after round nine
Sure enough: It's time for Clairwil's Round Nine Roundup! Meanings of the columns: Current is the sum of points at the end of ZCT302. Discards are the three worst results s…
I'm sorry Argammon, that comment is demeaning and it's totally fair to call it out — and I should have done so myself when I read the shoutbox. Rivalry can be fun, but mo…