> I'm thinking in particular of the “press Q to rewind” feature, which can greatly reduce the effort of replay handling There is no way to detect these techniques so itâ…
Re: more and more Stunts ports are coming up :)
Happy to know about "Chocolate Stunts" which seems very promising on new developments over Stunts 1.1. Notice that left-corner biased steering was finally addressed. …
Re: New browser-native (!) version of Stunts
It's coming along nicely. Replays with 200 attempts on the same track are a fun spectacle to watch. :D We have a new track format (optional and separate from .trk which is kep…
Re: New browser-native (!) version of Stunts
Whow! Nice racing feeling! And all tracks are from me! I like it! Keep up the good work! 8)
It looks good!! And ghost opponent (a recorded lap!) I love that!
CommonLoon102's Chocolate Stunts looks like the most advanced Stunts port to suddenly appear on the scene! While issues and suggestions should probably go to the project reposi…
Re: New browser-native (!) version of Stunts
The more Stunts competitions around the internet, the better! Keep us up to date, we can definitely link form the portal, and we can make space on the Forum. Looking forward to tes…
Re: more and more Stunts ports are coming up :)
Hi, CommonLoon102's Chocolate Stunts was just released! Very excited about this: Website: https://commonloon102.github.io/restunts-bb11 Github: https://github.com/CommonLoon102…
Re: DOS reverse engineering articles
A very nice find yesterday: https://pikuma.com/blog/comanche-maps-reverse-engineering Lots of retrohacking articles nowadays – mine included – seem a rehash of “I threw Claud…
Re: New browser-native (!) version of Stunts
Very niiiice!!