We have a system of changing bonuses Stan. Because it's impossible to find perfectly fair bonuses for every track and so that we get to use different cars every now and then. When a car does not end in the top three it gets a bit more bonus in the next month. If a car does finish in the top three it drops down. We changed the system this year to have less change, which will put the cars closer together and will give every car a longer period over which it is relatively close to the front of the pack and useable, but it takes a while for the new system to have full effect. I'll try to do a Lancia lap soon to give you an idea of how much you can gain by switching cars (the ranger drives quite a bit like a rally car) and how much of the difference could be made up with driving skill, replay handling, looking at replays for good lines etc.
Why competition track is not for all kind ok car?
Very close at a certain point but I think it's valid
Regarding the Yellow Fleas, I was surely the newbie in the team, but you place Renato on a pedestal too tall. We all experimented, discussed, and contributed. Those with stronger skills, more experience, and more time would achieve better results, and that's all.
I closely watched my gar-replay - yes apparently, I did a minor jump since I could hear it bump, but at that point I already was on the brakes for the sharp corner, so I don't see any possible advantage besides being able to arrive on the sharp corner slightly more on the outer side and therefor "straighten" it a little bit more.
But I gonna do a new GAR run just for fun using your path. I'm kinda courious if your way is faster if driven to the max. I'm quite used to my way which I also used in the main championship
I did feel, like you, that ZakStunts can be hard for newbies, and that's why I pushed for public replays years ago. That makes exploration visible to everyone, in a team or not. Secrets are still possible, but they have a cost in LTB. If you go back and look at past races, you will see that in most races the final "driving line" is known to everyone, but times vary based on time and skill. Surprises, or "team surprises", are rare exceptions.
@Marco First of all, I am glad I misunderstood your messages from the previous days. No offence taken, and I hope it's the same for you. Regarding the "team advantage", having been in different teams over a number of season, I think what you say can happen, but it happens on much smaller scale than you imagine. Teams help much more in the "experimentation" phase of the track, in the early days, when you try different cars and routes. And working as a team, it is easier to find unusual tricks. The "optimisation" phase of the race is much more dependent of personal skill, patience, and time availability.
Here it is and ... yes i think I did a very nice lap. Seeker I used a different path that seemed to me faster. Can you try that?
Opsss, i just noticed right now that my Gar lap is not valid ... 1.15.85 , no pixel in contact with the road !!! Sorry, I will run a better lap to cover it ...
Hi Heretic I checked your GAR replay, you are a very nice and clean racer. There's only an attention point on the first corckscrew , you exited without pass the perpendicular line with your tires . To be honest some pixels of the roof of the truck due to his height in the oblique position are over the line . it's a particular case, because GAR is OPOOT i consider it valid , anyway you had no speed up from that. Very nice lap