News posted in August 2022
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Aug 1
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DuplodeThank you all! Here is my opener for the new track.
1:05.16
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Stan 286XTThis .trk have an Exciting visual!!!!!!
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HunterBoy344I’ve decided: the first public play test for multiplayer Stunts will happen on Wednesday, August 3 2022 from 2-3 PM EST. However, I need some kind of live chat to announce the server address when it’s time for the test, and of course to allow players to communicate. I’ve heard discussion of live chats built into the forum; would that be possible for this event?
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HunterBoy344Also, is the time I set reasonable? I don’t want people to miss out because of time zone issues…
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Cas@HunterBoy344: You cat get to the online chat here, from the website menu on the left, following the "Chat" link. The user name and password are the same as those of the forum. 3pm is OK for most of us, but not for Australia, especially during business days. We organise live races a few times a year and we typically do noon UTC or near. When we do organise, we tend to be about five people (although last time was very successful, with eight participants), but the more in advance it is planned, the better the results. I personally won't be able to participate because the website runs super slow in my computer, about 1 frame per second.
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HunterBoy3443 PM EST or UTC? @Cas
Aug 2
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CasI mean your 3pm, EST, since you suggested it
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HunterBoy344Okay, that sounds good. 3 PM EST on Wednesday it is! I'll put the server address in the chat and shoutbox when the time comes. Also @Cas, I'm not sure if this will help at all but try a different browser when loading the site. Different browsers act differently so it's possible the lag is just caused by that and not your computer itself. I've already noticed some differences between browsers for certain event listeners on the client webpage, so it's worth a shot!
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HunterBoy344Also, happy birthday @matamo!
Aug 3
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OverdrijfOkay, so that should be 21:00 for Central Europe, or maybe 20:00 is the 3PM included a daylight saving +1 google isn't using. I'm aiming to be there, 4 hours and 13 minutes from now.
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Daniel3DIt has been a long time ago that 3 different competition's started on the same day. (Not counting sub boards) and since it is my holiday I will try to participate in all of them, hehe.
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OverdrijfHappy birthday dreadnaut! (And Svenne.)
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CasHappy birthday, Dreadnaut!.... and Matamo... and Svenne.... Long time no see them
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HunterBoy344Only 10 minutes left until the online Stunts playtest! As a brief reminder, the client site is located at https://stuntsthing.hunterboy344.repl.co, and the server IP will be posted in the chat when the event starts. Can't wait to see how it turns out!
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HunterBoy344The race begins! The server IP is StuntsServer.hunterboy344.repl.co, have fun!
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dreadnaut@Cas @Overdrijf, thank you! Going on holiday tomorrow, see you in ten days or so 👋
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FrieshansenLate greetings from me too, @dreadnaut! Have a good rest from the system updates here
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OverdrijfI ended up forgetting the time and missing the first 45 minutes of the session. I'm impressed with it. I think this is a great addition to our live racing repertoire. For me the big wishlist items would be sound and fullscreen mode (or close to it). And after that maybe the ability to assign certain cars or car restrictions to a race. Thanks for working on this!
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HunterBoy344Oops, double message.
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dreadnautSystem updates have not happened yet, are we are waiting for the hosting company to do it
Hope they won't suddenly switch things without confirming dates — but I should be able to jump in and fix stuff if necessary.
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HunterBoy344Well, that was a very entertaining race! Thank you for joining, @Overdrijf; your testing was really helpful, even if you arrived late! As promised in the live chat, I have released the client and server on GitHub; the project now also has a name, Stunts Online. Here are the GitHub repo links: https://github.com/HunterBoy344/Stunts-Online-Server https://github.com/HunterBoy344/Stunts-Online-Client
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afulloHappy birthday to @dreadnaut and to the lost pipsqueaks! I was out for dinner, but @Hunterboy344's experiments seem to be a major breakthrough toward playing Stunts as a "modern" multiplayer game (well, maybe not too "modern", without needing commercial subscriptions, and accepting that you do not own the game, but rather the right to play it under the conditions of the producer, and so on...)
Aug 4
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DuplodeHappy birthday, @dreadnaut! Unfortunately I wasn't able to attend @Hunterboy344's event today; the project sure looks promising!
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Alan RotoiHappy birthday @dreadnaut!!
Aug 6
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Shoegazing LeoFirst...
1:32.59 A
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Shoegazing LeoSecond
1:26.44 A
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Shoegazing LeoThird
1:23.31 A
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Shoegazing Leo/fourth
1:17.54 A
Aug 8
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HunterBoy344Hey, just wanted to mention that Stunts Online's URL has changed to https://StuntsOnline.hunterboy344.repl.co. The previous address https://StuntsThing.hunterboy344.repl.co is now going to be used for live development.
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